I've only written one Falkenstein tournament module, although I ran a regular game for a year or so. It's a bit of a fringe system for tournament play. It's a steampunk setting, Victorian society with elves, dwarves, sorcerors and over-the-top steam technology. Very swashbuckling, lots of fun, and the tournament module, although it attracted comparatively few teams, seemed to generate lots of enjoyment. I'll try and write more, they're entertaining.


A Castle Falkenstein bodice-ripper romance

by Jessica Tiffin

The road was a ribbon of moonlight, across the purple moor
When the Highwayman came riding, riding, riding
When the Highwayman came riding, up to the old inn door...

In the lonely manor on the moors, Sir Walter Ashby and his daughter Angela wait for the villainous Sir Jasper to foreclose. Sir Walter is an invalid, and his only son is exiled to France, disgraced and cast off. Meanwhile, strange lights flash on the cliffs at night, and rumours of Prussian spies are rife. Who is the highwayman who haunts the moor? What is the significance of the Ashby talisman? Will Sir Walter find the lost Ashby treasure before Angela is forced to become Sir Jasper’s bride? Fortunately, help is at hand...

Characters

Sir Peregrine Challoner, a dashing young man about town, known for his good-nature.
Miss Patience Wentworth
, a gentlewoman in reduced circumstances, hired as governess-companion to Angela Ashby.
Mr. Turtledove
, a respected London lawyer with a reputation for acuteness.
Lord Rollo Fitzpatrick
, a dissolute nobleman whose activities have scandalised the Polite World.


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